Experts, neuro-designers! This guide is for you!
For more than two years, I've been refining a system for creating commercial models in neural networks — I was looking for a way, to bring a character to life so that it breathes, and doesn't look like a plastic mannequin.
Here I show the whole process —from the first reference frame to the final, "living" image. These are not theoretical tips, but techniques that I have personally tested in real projects. With their help, your character will stop being flat, and clients will see that very depth, for which they pay and which they value.
It's not magic, though it feels that way.
All neural tools described and used in the guide have passed my personal battle test, and the results were implemented projects with companies from Russia, UAE, CIS.